Engineering & Materials Science
Application programs
5%
Bandwidth
19%
Cells
27%
Cellular telephones
6%
Communication
13%
Composite materials
5%
Computer hardware
5%
Data fusion
91%
Decision making
17%
Decision support systems
7%
Digital twin
10%
Education
9%
Electric fuses
7%
Emergency services
9%
Fusion reactions
7%
Global positioning system
11%
Haptic interfaces
12%
Hybrid sensors
6%
Information fusion
74%
Information science
16%
Information technology
16%
Interfaces (computer)
17%
Law enforcement
7%
Linguistics
6%
Medical informatics
25%
Medicine
9%
Metadata
27%
Military applications
8%
Military operations
21%
Mobile computing
37%
Monitoring
20%
National security
43%
Network protocols
6%
Outages
8%
Pattern matching
10%
Pattern recognition
8%
Problem-Based Learning
6%
Radar
7%
Semantics
25%
Sensors
100%
Set theory
5%
Students
54%
Teaching
9%
Testing
8%
Uncertainty
5%
Virtual reality
48%
Visualization
14%
Mathematics
Alignment
6%
Attribute
5%
Camera
7%
Cell
20%
Communication
15%
Crisis
21%
Data Fusion
62%
Decision Making
17%
Disaster
5%
Flash
8%
Fusion
80%
Human
60%
Human Factors
5%
Human-computer Interface
5%
Image Modeling
5%
Information Sharing
5%
Information Technology
9%
Intelligence
14%
Metadata
16%
Mobile Devices
17%
Modality
6%
Observer
10%
Open Source
8%
Overload
26%
Paradigm
6%
Process Model
10%
Range of data
6%
Reasoning
5%
Resources
25%
Sensing
8%
Sensor
72%
Situational Awareness
34%
Soft Sensor
36%
Sonification
5%
Training
29%
Trends
8%
Universities
10%
Video Quality
6%
Virtual Environments
25%
Virtual Reality
46%
Physics & Astronomy
annotations
14%
anomalies
5%
communication
5%
crime
5%
disasters
5%
education
27%
emergencies
9%
emerging
13%
environmental monitoring
9%
evaluation
5%
fusion
75%
ground truth
13%
habits
7%
health
7%
human performance
5%
human-computer interface
12%
inference
10%
intelligence
34%
leadership
10%
messages
32%
metadata
41%
methodology
13%
multisensor fusion
74%
photographs
7%
platforms
11%
preparation
5%
radar
9%
resources
27%
semantics
8%
sensors
61%
situational awareness
15%
students
27%
tactics
11%
trends
5%
video data
20%
warfare
14%