3D model streaming based on a JPEG 2000 image

Nein Hsiung Lin, Ting Hao Huang, Bing Yu Chen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations


For PC and even mobile devices, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the 3D model streaming technology is still far from practical use. Therefore, we wonder if 3D model streaming can directly benefit from current image and video streaming technologies. Hence, in this paper, we propose a mesh streaming method based on geometry image [2] to represent a 3D model or a 3D scene and integrate it into an existed clientserver multimedia streaming server. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 (J2K) [3] image. Based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Moreover, since this method is based on JPEG 2000 standard, our system is much suitable to be integrated into any existed image and video streaming system.

Original languageEnglish (US)
Title of host publicationDigest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007
StatePublished - 2007
Event2007 Digest of Technical Papers International Conference on Consumer Electronics - Las Vegas, NV, United States
Duration: Jan 10 2007Jan 14 2007

Publication series

NameDigest of Technical Papers - IEEE International Conference on Consumer Electronics
ISSN (Print)0747-668X


Other2007 Digest of Technical Papers International Conference on Consumer Electronics
Country/TerritoryUnited States
CityLas Vegas, NV

All Science Journal Classification (ASJC) codes

  • Industrial and Manufacturing Engineering
  • Electrical and Electronic Engineering


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