TY - GEN
T1 - A computationally efficient implementation of fictitious play in a distributed setting
AU - Swenson, Brian
AU - Kar, Soummya
AU - Xavier, Joao
N1 - Publisher Copyright:
© 2015 EURASIP.
PY - 2015/12/22
Y1 - 2015/12/22
N2 - The paper deals with distributed learning of Nash equilibria in games with a large number of players. The classical fictitious play (FP) algorithm is impractical in large games due to demanding communication requirements and high computational complexity. A variant of FP is presented that aims to mitigate both issues. Complexity is mitigated by use of a computationally efficient Monte-Carlo based best response rule. Demanding communication problems are mitigated by implementing the algorithm in a network-based distributed setting, in which player-to-player communication is restricted to local subsets of neighboring players as determined by a (possibly sparse, but connected) preassigned communication graph. Results are demonstrated via a simulation example.
AB - The paper deals with distributed learning of Nash equilibria in games with a large number of players. The classical fictitious play (FP) algorithm is impractical in large games due to demanding communication requirements and high computational complexity. A variant of FP is presented that aims to mitigate both issues. Complexity is mitigated by use of a computationally efficient Monte-Carlo based best response rule. Demanding communication problems are mitigated by implementing the algorithm in a network-based distributed setting, in which player-to-player communication is restricted to local subsets of neighboring players as determined by a (possibly sparse, but connected) preassigned communication graph. Results are demonstrated via a simulation example.
UR - http://www.scopus.com/inward/record.url?scp=84963959053&partnerID=8YFLogxK
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U2 - 10.1109/EUSIPCO.2015.7362542
DO - 10.1109/EUSIPCO.2015.7362542
M3 - Conference contribution
AN - SCOPUS:84963959053
T3 - 2015 23rd European Signal Processing Conference, EUSIPCO 2015
SP - 1043
EP - 1047
BT - 2015 23rd European Signal Processing Conference, EUSIPCO 2015
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 23rd European Signal Processing Conference, EUSIPCO 2015
Y2 - 31 August 2015 through 4 September 2015
ER -