TY - JOUR
T1 - A critique to modernity through the «useless character» of play. Sloterdijk’s metanoethical imperative and“ludic reason”
AU - Monfort, XAVIER Gimeno
AU - FríAs, Francisco Javier Lóp Ez
N1 - Publisher Copyright:
© 2018 Universitat Jaume I. All rights reserved.
PY - 2018
Y1 - 2018
N2 - In this article, we analyze peter sloterdijk’s concept of “metanoethical imperative” in You Must Change Your Life. our goal is to shed light on what, by drawing on Bernard suits, we call “ludic reason.” to do so, we will present and examine in depth the meaning of sloterdijk’s metanoethical imperative, as well as the main features of his concept of “aske-sis.” second, we will argue that both concepts are the result of the Heideggerian ontological principles underlying sloterdijk’s moral philosophy. third, we will provide a “sloterdi-jkean” interpretation of suits’ account of games by focusing on the metanoethical imperative that could be derived from the notion of the ludic reason.to conclude, we will focus on the role that the figure of the “good-for-nothing” plays in sloterdijk’s account, showing connections between suits’ and sloterdijk’s approaches.We will argue that, in the philosophical approaches of both philosophers, the idea of game playing is closely tied to the “question on Being.
AB - In this article, we analyze peter sloterdijk’s concept of “metanoethical imperative” in You Must Change Your Life. our goal is to shed light on what, by drawing on Bernard suits, we call “ludic reason.” to do so, we will present and examine in depth the meaning of sloterdijk’s metanoethical imperative, as well as the main features of his concept of “aske-sis.” second, we will argue that both concepts are the result of the Heideggerian ontological principles underlying sloterdijk’s moral philosophy. third, we will provide a “sloterdi-jkean” interpretation of suits’ account of games by focusing on the metanoethical imperative that could be derived from the notion of the ludic reason.to conclude, we will focus on the role that the figure of the “good-for-nothing” plays in sloterdijk’s account, showing connections between suits’ and sloterdijk’s approaches.We will argue that, in the philosophical approaches of both philosophers, the idea of game playing is closely tied to the “question on Being.
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M3 - Review article
AN - SCOPUS:85051781280
SN - 1130-6149
JO - Recerca
JF - Recerca
IS - 23
ER -