A physics-based virtual environment for enhancing the quality of deep generative designs

Matthew Dering, James Cunningham, Raj Desai, Timothy W. Simpson, Michael A. Yukish, Conrad S. Tucker

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Scopus citations

Abstract

In this paper, we present a method that uses a physics-based virtual environment to evaluate the feasibility of neural network-based generated designs. Deep learning models rely on large training data sets that are used for training. These training data sets are typically validated by human designers that have a conceptual understanding of the problem being solved. However, the requirement of human training data severely constrains the size and availability of training data for computer generated models due to the manual process of either creating or labeling such data sets. Furthermore, there may be misclassification errors that result from human labeling. To mitigate these challenges, we present a physics-based simulation environment that helps users discover correlations between the form of a generated design and the physical constraints that relate to its function. We hypothesize that training data that includes machine validated designs from a physics-based virtual environment will increase the probability of generative models creating functionally-feasible design concepts. A case study involving a generative model that is trained on over 70,000 human 2D boat sketches is used to test the hypothesis. Knowledge gained from testing this hypothesis will provide human designers with insights into the importance of training data in the resulting design solutions generated by deep neural networks.

Original languageEnglish (US)
Title of host publication44th Design Automation Conference
PublisherAmerican Society of Mechanical Engineers (ASME)
ISBN (Electronic)9780791851753
DOIs
StatePublished - 2018
EventASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018 - Quebec City, Canada
Duration: Aug 26 2018Aug 29 2018

Publication series

NameProceedings of the ASME Design Engineering Technical Conference
Volume2A-2018

Other

OtherASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018
Country/TerritoryCanada
CityQuebec City
Period8/26/188/29/18

All Science Journal Classification (ASJC) codes

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modeling and Simulation

Fingerprint

Dive into the research topics of 'A physics-based virtual environment for enhancing the quality of deep generative designs'. Together they form a unique fingerprint.

Cite this