TY - GEN
T1 - A Serious-Game Framework for Experiential Learning in Multi-echelon Supply Chains
AU - Mardikar, Shrushti
AU - Prabhu, Vittaldas
N1 - Publisher Copyright:
© IFIP International Federation for Information Processing 2026.
PY - 2026
Y1 - 2026
N2 - Simulation‐based serious games offer hands‐on experiential learning but often remain reactive and proprietary, limiting broader adoption and deeper engagement with core industrial‐engineering methods. We introduce LionSim, a Python‐based discrete‐event simulator that transforms multi‐echelon supply‐chain modeling into an interactive serious game. LionSim’s engine supports four mostly commonly studied network topologies: serial, convergent, divergent, and fully networked. Furthermore, key decision making for inventory, pricing, and demand forecasting are embedded in modules so that learners can extend or enhance these policies. At present LionSim supports reorder‐point and order‐up‐to inventory policies, cost‐plus and dynamic pricing, and simple moving average and exponential moving average forecasting. Through a unified Instructor Configurator, educators define scenario parameters including topology, demand and lead‐time distributions, policy settings, cost rates, and narrative assignments. Students engage via role‐based dashboards offering real‐time feedback on inventory, backorders, forecasts, and cost KPIs. LionSim logs rich time‐series data, underpinning post‐session analytics exercises in distribution fitting, control‐chart analysis, regression, hypothesis testing, and forecast‐accuracy evaluation. Future work will focus on piloting LionSim in real classroom settings and conducting formal usability evaluations to validate its educational impact and refine the platform. In the future LionSim will be made into as an online, multiplayer platform with multi‐product support, enabling scalable, data‐driven learning across distributed engineering teams.
AB - Simulation‐based serious games offer hands‐on experiential learning but often remain reactive and proprietary, limiting broader adoption and deeper engagement with core industrial‐engineering methods. We introduce LionSim, a Python‐based discrete‐event simulator that transforms multi‐echelon supply‐chain modeling into an interactive serious game. LionSim’s engine supports four mostly commonly studied network topologies: serial, convergent, divergent, and fully networked. Furthermore, key decision making for inventory, pricing, and demand forecasting are embedded in modules so that learners can extend or enhance these policies. At present LionSim supports reorder‐point and order‐up‐to inventory policies, cost‐plus and dynamic pricing, and simple moving average and exponential moving average forecasting. Through a unified Instructor Configurator, educators define scenario parameters including topology, demand and lead‐time distributions, policy settings, cost rates, and narrative assignments. Students engage via role‐based dashboards offering real‐time feedback on inventory, backorders, forecasts, and cost KPIs. LionSim logs rich time‐series data, underpinning post‐session analytics exercises in distribution fitting, control‐chart analysis, regression, hypothesis testing, and forecast‐accuracy evaluation. Future work will focus on piloting LionSim in real classroom settings and conducting formal usability evaluations to validate its educational impact and refine the platform. In the future LionSim will be made into as an online, multiplayer platform with multi‐product support, enabling scalable, data‐driven learning across distributed engineering teams.
UR - https://www.scopus.com/pages/publications/105015533124
UR - https://www.scopus.com/pages/publications/105015533124#tab=citedBy
U2 - 10.1007/978-3-032-03534-9_18
DO - 10.1007/978-3-032-03534-9_18
M3 - Conference contribution
AN - SCOPUS:105015533124
SN - 9783032035332
T3 - IFIP Advances in Information and Communication Technology
SP - 263
EP - 272
BT - Advances in Production Management Systems. Cyber-Physical-Human Production Systems
A2 - Mizuyama, Hajime
A2 - Morinaga, Eiji
A2 - Kaihara, Toshiya
A2 - Nonaka, Tomomi
A2 - von Cieminski, Gregor
A2 - Romero, David
PB - Springer Science and Business Media Deutschland GmbH
T2 - 44th IFIP WG 5.7 International Conference on Advances in Production Management Systems, APMS 2025
Y2 - 31 August 2025 through 4 September 2025
ER -