Abstract
In recent efforts, the authors have derived simple switched control schemes that qualitatively yield an attractive performance in two player pursuit-evasion games. A drawback of these methods is that detailed knowledge of an opponent's dynamics and strategy is required to implement the switching controller. Furthermore, an objective evaluated over a finite horizon may not guide an agent to the target set. To circumvent this potential shortcoming, a switching scheme is proposed where an adaptive fuzzy controller chooses the best objective function from a predefined library to increase the agent's reachability. T he methodology we present builds on the common approximate dynamic programming reinforcement learning technique. We give conditions for showing when the controller is applicable and give an implementation example with the Homicidal Chauffeur problem.
| Original language | English (US) |
|---|---|
| Title of host publication | 2010 49th IEEE Conference on Decision and Control, CDC 2010 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 5762-5767 |
| Number of pages | 6 |
| ISBN (Print) | 9781424477456 |
| DOIs | |
| State | Published - 2010 |
| Event | 49th IEEE Conference on Decision and Control, CDC 2010 - Atlanta, United States Duration: Dec 15 2010 → Dec 17 2010 |
Publication series
| Name | Proceedings of the IEEE Conference on Decision and Control |
|---|---|
| ISSN (Print) | 0743-1546 |
| ISSN (Electronic) | 2576-2370 |
Conference
| Conference | 49th IEEE Conference on Decision and Control, CDC 2010 |
|---|---|
| Country/Territory | United States |
| City | Atlanta |
| Period | 12/15/10 → 12/17/10 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 16 Peace, Justice and Strong Institutions
All Science Journal Classification (ASJC) codes
- Control and Systems Engineering
- Modeling and Simulation
- Control and Optimization
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