An empirical study on the impact of lab gamification on engineering students' satisfaction and learning

Eunsik Kim, Ling Rothrock, Andris Freivalds

Research output: Contribution to journalArticlepeer-review

18 Scopus citations

Fingerprint

Dive into the research topics of 'An empirical study on the impact of lab gamification on engineering students' satisfaction and learning'. Together they form a unique fingerprint.

Engineering & Materials Science

Social Sciences