TY - JOUR
T1 - An object-oriented curriculum theory for steam
T2 - Boundary shifters, materiality and per(form)ing 3D thinking
AU - Knochel, Aaron D.
N1 - Publisher Copyright:
© 2018, Intellect Ltd. All rights reserved.
PY - 2018/3/1
Y1 - 2018/3/1
N2 - How do we conceptualize transdisciplinary curriculum development and what might be the curriculum theory that is driving it? In the following I pursue the development of an object-oriented curriculum theory that assembles material agencies that form praxis in curriculum development. I am particularly interested in the potential of a science, technology, engineering, art and math (STEAM) curriculum that allows arts educators and their disciplinary counterparts an opening to think curriculum anew. I focus on various graphics software from a range of STEAM practices by following their material agency as boundary shifters so that we might come to know the accumulations, translations and mediators doing things important to studio and laboratory practice. In building an object-oriented curriculum theory, I offer three theorems: looking for the immutable image, gathering the materiality of data-bodies and per(form)ing three-dimensional thinking.
AB - How do we conceptualize transdisciplinary curriculum development and what might be the curriculum theory that is driving it? In the following I pursue the development of an object-oriented curriculum theory that assembles material agencies that form praxis in curriculum development. I am particularly interested in the potential of a science, technology, engineering, art and math (STEAM) curriculum that allows arts educators and their disciplinary counterparts an opening to think curriculum anew. I focus on various graphics software from a range of STEAM practices by following their material agency as boundary shifters so that we might come to know the accumulations, translations and mediators doing things important to studio and laboratory practice. In building an object-oriented curriculum theory, I offer three theorems: looking for the immutable image, gathering the materiality of data-bodies and per(form)ing three-dimensional thinking.
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U2 - 10.1386/eta.14.1.35_1
DO - 10.1386/eta.14.1.35_1
M3 - Article
AN - SCOPUS:85042466082
SN - 1743-5234
VL - 14
SP - 35
EP - 48
JO - International Journal of Education Through Art
JF - International Journal of Education Through Art
IS - 1
ER -