This paper discusses the use of video analysis software and computer-generated animations for student activities. The use of artificial video affords the opportunity for students to study phenomena for which a real video may not be easy or even possible to procure, using analysis software with which the students are already familiar. We will present three example activities: two lab activity "add ons" as well as a complete virtual laboratory exercise.
All Science Journal Classification (ASJC) codes
- Physics and Astronomy(all)