Abstract
Scenarios are a natural and effective medium for thinking in general and for design in particular. Our work seeks to develop a potential unification between recent scenario-oriented work in object-oriented analysis/design methods and scenario-oriented work in the analysis/design of human-computer interaction. We illustrate this perspective by showing: (1) how scenario questioning can be used to systematically interrogate the knowledge and practices of potential users, and thereby to create object-oriented analysis models that are psychologically valid; (2) how depicting an individual object’s point-of-view can serve as a pedagogical scaffold to help students of object-oriented analysis see how to identify and assign object responsibilities in creating a problem domain model; and (3) how usage scenarios can be employed to motivate and coordinate the design implementation, refactoring and reuse of object-oriented software.
Original language | English (US) |
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Pages (from-to) | 243-276 |
Number of pages | 34 |
Journal | International Journal of Human - Computer Studies |
Volume | 41 |
Issue number | 1-2 |
DOIs | |
State | Published - Jul 1994 |
All Science Journal Classification (ASJC) codes
- Human Factors and Ergonomics
- Software
- Education
- General Engineering
- Human-Computer Interaction
- Hardware and Architecture