Blissfully productive: Grouping and cooperation in world of warcraft instance runs

Shaowen Bardzell, Jeffrey Bardzell, Tyler Pace, Kayce Reed

Research output: Chapter in Book/Report/Conference proceedingConference contribution

35 Scopus citations

Abstract

Gaming has attracted growing interest in both CSCW and HCI in recent years. We contribute to this line of research by analyzing collaboration in 5-person instance runs in World of Warcraft, an aspect of the game that is considered routine and mundane work by players yet remains largely unexamined in current literature. Using a combination of ethnographic observation, interview, chat and video log analysis, we unpack the conditions under which players can produce the most effective outcomes while having fun, and offer a three-level model of successful instance runs.

Original languageEnglish (US)
Title of host publicationCSCW 08 - Conference Proceedings, 2008 ACM Conference on Computer Supported Cooperative Work
Pages357-360
Number of pages4
DOIs
StatePublished - 2008
Event2008 ACM Conference on Computer Supported Cooperative Work, CSCW 08 - San Diego, CA, United States
Duration: Nov 8 2008Nov 12 2008

Publication series

NameProceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW

Conference

Conference2008 ACM Conference on Computer Supported Cooperative Work, CSCW 08
Country/TerritoryUnited States
CitySan Diego, CA
Period11/8/0811/12/08

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Networks and Communications

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