Circuit Game: A Craft-Based Electronic Building Practice

Farzaneh Oghazian, Felecia Davis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this research, through a project named Circuit Game, a conceptual framework has been developed by which new processes of integrating craft and technology for educating electrical concepts are explored. The framework incorporates Do It Yourself (DIY) methods through making and assembly procedures. The intention is to engage architecture students in the process of crafting a new technological artifact while understanding difficult concepts related to electronics. Buechley & Hill define HCI as the development of new interfaces for interaction between people and technology (Buechley and Hill 2010). The authors seek to discover how a composite textile interface can invite people into thinking about electronics, materials, and design processes and eventually engage them in the process of designing circuits through crafting. Base materials, DIY making, and DIY assembly processes are three interwoven components of the circuit game. The role of these elements in the learning process are investigated through the development of a circuit game.

Original languageEnglish (US)
Title of host publicationDistributed, Ambient and Pervasive Interactions - 8th International Conference, DAPI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
EditorsNorbert Streitz, Shin’ichi Konomi
PublisherSpringer
Pages624-635
Number of pages12
ISBN (Print)9783030503437
DOIs
StatePublished - 2020
Event8th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 - Copenhagen, Denmark
Duration: Jul 19 2020Jul 24 2020

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume12203 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference8th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
Country/TerritoryDenmark
CityCopenhagen
Period7/19/207/24/20

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

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