Abstract
Construal level theory (CLT) suggests that a person creates abstract mental representations, known as construals, in order to generate predictions, form counterfactuals, and guide behavior with respect to distal times, places, and actions [1]. This paper takes a step towards implementing CLT in agent reasoning; the impact of abstraction level on an ability to scavenge for needed items and ingredients is investigated. Our approach was parametrically tested in a Minecraft environment. Results show that planning with construals increased trial success rate by 14.8% as compared to planning without construals. Our work lays the foundation for a family of cognitively-plausible models that would allow computational agents to generate predictions about future events and valuations of future plans based on very limited prior training.
| Original language | English (US) |
|---|---|
| Journal | CEUR Workshop Proceedings |
| Volume | 3332 |
| State | Published - 2022 |
| Event | 2022 Thinking Fast and Slow and Other Cognitive Theories in AI, a AAAI 2022 Fall Symposium, TFSOCTAI 2022 - Arlington, United States Duration: Nov 17 2022 → Nov 19 2022 |
All Science Journal Classification (ASJC) codes
- General Computer Science
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