Abstract
This paper describes the design and implementation of a concurrent programming environment which is based on the object-oriented language C++, supporting the powerful Actor computational model. The abstract data types, object manipulation through invoking methods, and polymorphism are the major object-oriented programming concepts that have been used extensively in the implementation of the Actor model. A kernel provides time sliced concurrency features for the environment together with the execution control and communication facilities.
| Original language | English (US) |
|---|---|
| Title of host publication | Methodologies, Techniques, and Tools for Design Development |
| Editors | A. Faghri, M.A. Yaghoubi |
| Publisher | ASME |
| Pages | 327-330 |
| Number of pages | 4 |
| Volume | 64 |
| Edition | 5 |
| State | Published - 1994 |
| Event | Proceedings of the 2nd Biennial European Joint Conference on Engineering Systems Design and Analysis. Part 1 (of 8) - London, Engl Duration: Jul 4 1994 → Jul 7 1994 |
Other
| Other | Proceedings of the 2nd Biennial European Joint Conference on Engineering Systems Design and Analysis. Part 1 (of 8) |
|---|---|
| City | London, Engl |
| Period | 7/4/94 → 7/7/94 |
All Science Journal Classification (ASJC) codes
- Geology
- Geotechnical Engineering and Engineering Geology
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