Design of the Seated Navigation for Immersive Lower Limb Exergame

Yu Yen Chung, Thiru M. Annaswamy, Balakrishnan Prabhakaran

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Immersive lower limb exergames have been used to motivate phys-ical training or rehabilitation. Due to the relative constraint on mobility in the seated pose, interacting with the distanced object using the leg could be challenging. To tackle the challenge, we de-scribe the detailed design and implementation of Dual Point-Tugging (DPT) seated navigation. The DPT interface unifies the translation and rotation, allowing users to refine their position and extend leg reachability in the immersive virtual environment. Also, by rear-ranging the arm position, the user could continuously perform swift translation around a spot in a comfortable and balanced pose.

Original languageEnglish (US)
Title of host publicationProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages753-754
Number of pages2
ISBN (Electronic)9798350348392
DOIs
StatePublished - 2023
Event2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China
Duration: Mar 25 2023Mar 29 2023

Publication series

NameProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

Conference

Conference2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
Country/TerritoryChina
CityShanghai
Period3/25/233/29/23

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction
  • Media Technology

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