Abstract
This chapter will provide a brief background on the need for digital mental health interventions given the high rates of mental health issues and the barriers to access quality care. Three main types of digital mental health interventions (internet-based interventions [IBIs], smartphone apps, and virtual and augmented reality [VR and AR, respectively]) will be discussed, followed by a consideration of the ethical and logistical issues surrounding digital mental health interventions. The chapter will then address issues related to content and design, user engagement, user contact, and formatting of the interventions. Finally, the chapter will end with a discussion of future directions.
| Original language | English (US) |
|---|---|
| Title of host publication | Human Factors Issues and the Impact of Technology on Society |
| Publisher | IGI Global |
| Pages | 180-210 |
| Number of pages | 31 |
| ISBN (Electronic) | 9781799864554 |
| ISBN (Print) | 9781799864530 |
| DOIs | |
| State | Published - May 28 2021 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 3 Good Health and Well-being
All Science Journal Classification (ASJC) codes
- General Computer Science
Fingerprint
Dive into the research topics of 'Digital mental health interventions: Impact and considerations'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver