Abstract
We use a widely reported dynamic job shop scheduling simulation model that uses multi-agent genetic learning of job scheduling strategies, and extend it to incorporate multiple-conflicting scheduling criteria. Using the modified multiagent genetic learning model, we compare the results of multi-agent learning with the results of different heuristic scheduling rules. The results of our experiments indicate that multi-agent system based scheduling shows better overall performance than any of the individual scheduling rules for multiple conflicting objectives. Several design issues related to further improving the performance of the multi-agent system are investigated.
Original language | English (US) |
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Pages (from-to) | 177-203 |
Number of pages | 27 |
Journal | International Journal of Operations and Quantitative Management |
Volume | 7 |
Issue number | 3 |
State | Published - 2001 |
All Science Journal Classification (ASJC) codes
- Business and International Management
- Strategy and Management
- Management Science and Operations Research
- Information Systems and Management
- Management of Technology and Innovation