TY - GEN
T1 - Extended Realities - How Changing Scale Affects Spatial Learning
AU - Zhao, Jiayan
AU - Simpson, Mark
AU - Wallgrun, Jan Oliver
AU - Sajjadi, Pejman
AU - Klippel, Alexander
N1 - Funding Information:
Dr. Klippel would like to acknowledge funding for this work through the National Science Foundation grants #1617396 and #1526520.
Publisher Copyright:
© 2020 IEEE.
PY - 2020/3
Y1 - 2020/3
N2 - Investigating the relationship between the human body and its environment is essential to understand the process of acquiring spatial knowledge. However, few empirical evaluations have looked at how the visual accessibility of an environment affects spatial learning through direct experiences. To address this gap, this paper extends research on geographic scale (ground vs. pseudo-aerial perspectives) by incorporating active exploration in a human study. Results indicate that only low spatial ability participants benefit from the pseudo-aerial perspective in terms of spatial learning. In contrast, high spatial ability participants make more efficient use of the normal ground perspective.
AB - Investigating the relationship between the human body and its environment is essential to understand the process of acquiring spatial knowledge. However, few empirical evaluations have looked at how the visual accessibility of an environment affects spatial learning through direct experiences. To address this gap, this paper extends research on geographic scale (ground vs. pseudo-aerial perspectives) by incorporating active exploration in a human study. Results indicate that only low spatial ability participants benefit from the pseudo-aerial perspective in terms of spatial learning. In contrast, high spatial ability participants make more efficient use of the normal ground perspective.
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U2 - 10.1109/VRW50115.2020.00151
DO - 10.1109/VRW50115.2020.00151
M3 - Conference contribution
AN - SCOPUS:85085383785
T3 - Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
SP - 601
EP - 602
BT - Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
Y2 - 22 March 2020 through 26 March 2020
ER -