Abstract
Prior research suggests that video game features that appear natural or that otherwise allow players to identify with their in-game experience will promote enjoyment. Using a 2×2 experiment, this study demonstrates the positive effects of a steering-wheel controller and the opportunity to customize the driven vehicle on enjoyment of a console driving game, as mediated by transportation and challenge-skill balance. The role of presence is also probed, with results suggesting no direct link to enjoyment.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 364-369 |
| Number of pages | 6 |
| Journal | Cyberpsychology, Behavior, and Social Networking |
| Volume | 15 |
| Issue number | 7 |
| DOIs | |
| State | Published - Jul 1 2012 |
All Science Journal Classification (ASJC) codes
- Social Psychology
- Communication
- Applied Psychology
- Human-Computer Interaction
- Computer Science Applications