Abstract
Mathematical morphology is well-suited to capturing geometric information. Hence, morphology-based approaches have been popular for object shape representation. The two primary morphology-based approaches, the morphological skeleton and the morphological shape decomposition (MSD), each represent an object as a collection of disjoint sets. A practical shape representation scheme, though, should give a representation that is compuiaiionally efficient to use. Unfortunately, little work has been done for the morphological skeleton and the MSD to address efficiency. We propose a flexible search-based shape decomposition scheme that typically gives more efficient representations than the morphological skeleton or MSD. Our method decomposes an object into a number of simple components based on homothetics of a set of structuring elements. To form the representation, the components are combined using set union and set difference operations. We use three constituent component types and a thorough cost-based search strategy to find efficient representations. We also consider allowing some object representation error, which may yield even more efficient representations.
| Original language | English (US) |
|---|---|
| Pages (from-to) | 1424-1435 |
| Number of pages | 12 |
| Journal | Proceedings of SPIE - The International Society for Optical Engineering |
| Volume | 2094 |
| DOIs | |
| State | Published - 1993 |
| Event | Visual Communications and Image Processing 1993 - Cambridge, MA, United States Duration: Nov 7 1993 → Nov 7 1993 |
All Science Journal Classification (ASJC) codes
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics
- Computer Science Applications
- Applied Mathematics
- Electrical and Electronic Engineering
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