TY - GEN
T1 - From TÉKTWV to Tέxvn
T2 - 33rd International Conference on Education and research in Computer aided Architectural Design in Europe, eCAADe 2015
AU - Mateus, Daniel
AU - Sousa, Mauricio
AU - De Klerk, Rui
AU - Gama, Sandra
AU - Jorge, Joaquim
AU - Duarte, José Pinto
N1 - Publisher Copyright:
© 2015, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
PY - 2015
Y1 - 2015
N2 - In Classical Greece the design and construction of buildings were interconnected, forming a single activity. With the development of knowledge and technology, this process has fragmented, giving rise to different activities, performed by various professionals, such as the architect, the engineer and the builder, leading to problems related with information exchange between them. With the research projects Tecton and Technos, we intend to reunite these activities again, seeking to simplify the building production process. In Tecton, we propose an Immersive Virtual Reality Environment to sketch and model objects in an interactive way, using hand gestures and body postures, enabling architects to change between the viewpoint of the creator and that of the user, thereby designing buildings while experiencing them at full-scale at the same time. In the future Technos project, our vision is develop detailed 3D virtual models to serve both as supporting elements for the digital fabrication of building parts and as communications elements for the assembly and construction of buildings.
AB - In Classical Greece the design and construction of buildings were interconnected, forming a single activity. With the development of knowledge and technology, this process has fragmented, giving rise to different activities, performed by various professionals, such as the architect, the engineer and the builder, leading to problems related with information exchange between them. With the research projects Tecton and Technos, we intend to reunite these activities again, seeking to simplify the building production process. In Tecton, we propose an Immersive Virtual Reality Environment to sketch and model objects in an interactive way, using hand gestures and body postures, enabling architects to change between the viewpoint of the creator and that of the user, thereby designing buildings while experiencing them at full-scale at the same time. In the future Technos project, our vision is develop detailed 3D virtual models to serve both as supporting elements for the digital fabrication of building parts and as communications elements for the assembly and construction of buildings.
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M3 - Conference contribution
AN - SCOPUS:85034631098
SN - 9789491207082
T3 - Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
SP - 107
EP - 116
BT - Real Time - Extending the Reach of Computation
A2 - Martens, Bob
A2 - Wurzer, Gabriel
A2 - Grasl, Thomas
A2 - Lorenz, Wolfgang E.
A2 - Schaffranek, Richard
PB - Education and research in Computer Aided Architectural Design in Europe
Y2 - 16 September 2015 through 18 September 2015
ER -