Game-engine based design system for mass customization

E. Castro e Costa, J. P. Duarte

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

The implementation of a mass customization system for ceramic tableware is dependent on a design system, based on a shape grammar which encodes tableware design rules. Such design system has been implemented using different programming languages, and including a programming environment typically used for game development, suitable for user interaction and online deployment. Such features are needed for developing a user interface that engages the end-users, enabling an effective elicitation of their wishes and therefore enabling mass customization.

Original languageEnglish (US)
Title of host publicationChallenges for Technology Innovation
Subtitle of host publicationAn Agenda for the Future - Proceedings of the International Conference on Sustainable Smart Manufacturing, S2M 2016
EditorsRita Almendra, Filipa Roseta, Paulo Bartolo, Fernando Moreira da Silva, Helena Bartolo, Henrique Amorim Almeida, Ana Cristina Lemos
PublisherCRC Press/Balkema
Pages109-114
Number of pages6
ISBN (Print)9781138713741
DOIs
StatePublished - 2017
EventInternational Conference on Sustainable Smart Manufacturing, S2M 2016 - Lisbon, Portugal
Duration: Oct 20 2016Oct 22 2016

Publication series

NameChallenges for Technology Innovation: An Agenda for the Future - Proceedings of the International Conference on Sustainable Smart Manufacturing, S2M 2016

Other

OtherInternational Conference on Sustainable Smart Manufacturing, S2M 2016
Country/TerritoryPortugal
CityLisbon
Period10/20/1610/22/16

All Science Journal Classification (ASJC) codes

  • Industrial and Manufacturing Engineering
  • Artificial Intelligence
  • Control and Systems Engineering
  • Electrical and Electronic Engineering

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