@inproceedings{5085c1ed60fd435eae1937b3306e635d,
title = "Game-engine based design system for mass customization",
abstract = "The implementation of a mass customization system for ceramic tableware is dependent on a design system, based on a shape grammar which encodes tableware design rules. Such design system has been implemented using different programming languages, and including a programming environment typically used for game development, suitable for user interaction and online deployment. Such features are needed for developing a user interface that engages the end-users, enabling an effective elicitation of their wishes and therefore enabling mass customization.",
author = "{Castro e Costa}, E. and Duarte, {J. P.}",
note = "Publisher Copyright: {\textcopyright} 2017 Taylor & Francis Group, London.; International Conference on Sustainable Smart Manufacturing, S2M 2016 ; Conference date: 20-10-2016 Through 22-10-2016",
year = "2017",
doi = "10.1201/9781315198101-25",
language = "English (US)",
isbn = "9781138713741",
series = "Challenges for Technology Innovation: An Agenda for the Future - Proceedings of the International Conference on Sustainable Smart Manufacturing, S2M 2016",
publisher = "CRC Press/Balkema",
pages = "109--114",
editor = "Rita Almendra and Filipa Roseta and Paulo Bartolo and {da Silva}, {Fernando Moreira} and Helena Bartolo and Almeida, {Henrique Amorim} and Lemos, {Ana Cristina}",
booktitle = "Challenges for Technology Innovation",
}