TY - JOUR
T1 - Hitting it out of the park with game-based learning for FYEs and libraries
AU - Dale, Melody
AU - Wetzel, Denise
AU - Kani, Justin
N1 - Publisher Copyright:
© 2019, Published with license by Taylor & Francis. © 2019, © Melody Dale.
PY - 2019/7/3
Y1 - 2019/7/3
N2 - Mississippi State University (MSU) Libraries recently held its first library-centered First-Year Experience course. To develop an appealing class for first-semester students, the authors turned to game-based learning in conjunction with a portion of the school identity to teach the ACRL Framework for Information Literacy that they hoped would resonate with the students. This article discusses the games that were implemented along with the corresponding IL framework and assessment of the course. The authors were able to increase student scores from 66.4% (pretest average) to 84.31% (post-test average).
AB - Mississippi State University (MSU) Libraries recently held its first library-centered First-Year Experience course. To develop an appealing class for first-semester students, the authors turned to game-based learning in conjunction with a portion of the school identity to teach the ACRL Framework for Information Literacy that they hoped would resonate with the students. This article discusses the games that were implemented along with the corresponding IL framework and assessment of the course. The authors were able to increase student scores from 66.4% (pretest average) to 84.31% (post-test average).
UR - http://www.scopus.com/inward/record.url?scp=85071319812&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85071319812&partnerID=8YFLogxK
U2 - 10.1080/10691316.2019.1650683
DO - 10.1080/10691316.2019.1650683
M3 - Article
AN - SCOPUS:85071319812
SN - 1069-1316
VL - 26
SP - 205
EP - 220
JO - College and Undergraduate Libraries
JF - College and Undergraduate Libraries
IS - 3
ER -