Abstract
The Wolves and Sheep game is an educational, multi-agent computer simulation for students of programming classes. Players move about in a twodimensional landscape, aiming to reach targets or catch other players. Students write programs that control individual players in the game. The programs then participate in a tournament. Students practice basic programming and algorithmic thinking, object-orientation and the role of interfaces, and are even exposed to basic Artificial Intelligence. Gamification helps motivate students and creates positive, but challenging learning experiences.
Original language | English (US) |
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Title of host publication | Innovative Practices in Teaching Information Sciences and Technology |
Subtitle of host publication | Experience Reports and Reflections |
Publisher | Springer International Publishing |
Pages | 19-29 |
Number of pages | 11 |
Volume | 9783319036564 |
ISBN (Electronic) | 9783319036564 |
ISBN (Print) | 3319036556, 9783319036557 |
DOIs | |
State | Published - Jan 1 2014 |
All Science Journal Classification (ASJC) codes
- General Social Sciences
- General Computer Science