Identifying Crucial Objects in Blind and Low-Vision Individuals' Navigation

Md Touhidul Islam, Imran Kabir, Elena Ariel Pearce, Md Alimoor Reza, Syed Masum Billah

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents a curated list of 90 objects essential for the navigation of blind and low-vision (BLV) individuals, encompassing road, sidewalk, and indoor environments. We develop the initial list by analyzing 21 publicly available videos featuring BLV individuals navigating various settings. Then, we refne the list through feedback from a focus group study involving blind, low-vision, and sighted companions of BLV individuals. A subsequent analysis reveals that most contemporary datasets used to train recent computer vision models contain only a small subset of the objects in our proposed list. Furthermore, we provide detailed object labeling for these 90 objects across 31 video segments derived from the original 21 videos. Finally, we make the object list, the 21 videos, and object labeling in the 31 video segments publicly available. This paper aims to fll the existing gap and foster the development of more inclusive and efective navigation aids for the BLV community.

Original languageEnglish (US)
Title of host publicationASSETS 2024 - Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9798400706776
DOIs
StatePublished - Oct 27 2024
Event26th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2024 - St. John's, United States
Duration: Oct 28 2024Oct 30 2024

Publication series

NameASSETS 2024 - Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility

Conference

Conference26th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2024
Country/TerritoryUnited States
CitySt. John's
Period10/28/2410/30/24

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Hardware and Architecture

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