Abstract
This paper presents a curated list of 90 objects essential for the navigation of blind and low-vision (BLV) individuals, encompassing road, sidewalk, and indoor environments. We develop the initial list by analyzing 21 publicly available videos featuring BLV individuals navigating various settings. Then, we refne the list through feedback from a focus group study involving blind, low-vision, and sighted companions of BLV individuals. A subsequent analysis reveals that most contemporary datasets used to train recent computer vision models contain only a small subset of the objects in our proposed list. Furthermore, we provide detailed object labeling for these 90 objects across 31 video segments derived from the original 21 videos. Finally, we make the object list, the 21 videos, and object labeling in the 31 video segments publicly available. This paper aims to fll the existing gap and foster the development of more inclusive and efective navigation aids for the BLV community.
| Original language | English (US) |
|---|---|
| Title of host publication | ASSETS 2024 - Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility |
| Publisher | Association for Computing Machinery, Inc |
| ISBN (Electronic) | 9798400706776 |
| DOIs | |
| State | Published - Oct 27 2024 |
| Event | 26th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2024 - St. John's, United States Duration: Oct 28 2024 → Oct 30 2024 |
Publication series
| Name | ASSETS 2024 - Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility |
|---|
Conference
| Conference | 26th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2024 |
|---|---|
| Country/Territory | United States |
| City | St. John's |
| Period | 10/28/24 → 10/30/24 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
All Science Journal Classification (ASJC) codes
- Software
- Human-Computer Interaction
- Computer Graphics and Computer-Aided Design
- Computer Networks and Communications
- Hardware and Architecture
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