Abstract
Imaging systems are traditionally developed using structured analysis and design techniques at best. Such approaches tend to be rigid with respect to changing needs, technologies, devices and algorithms - for example, when additional compression algorithms are needed or attached devices are changed large parts of software applications employing those techniques and interfacing with those devices must be modified to accommodate the change. In a larger perspective, these systems are difficult or impossible to reuse; each new problem requires a new solution. This is generally undesirable and often not necessary, but only if best practices in software engineering are employed. These best practices have been explored and documented in detail with regard to object-oriented systems, which suggests that it is an appropriate paradigm to employ in the development of future imaging systems. This work examines these best practices, in the form of patterns and design principles, with reference to imaging systems.
Original language | English (US) |
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Pages (from-to) | 1-9 |
Number of pages | 9 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 5297 |
DOIs | |
State | Published - 2004 |
Event | Real-Time Imaging VIII - San Jose, CA, United States Duration: Jan 20 2004 → Jan 22 2004 |
All Science Journal Classification (ASJC) codes
- Electronic, Optical and Magnetic Materials
- Condensed Matter Physics
- Computer Science Applications
- Applied Mathematics
- Electrical and Electronic Engineering