Implement AI service into VR training

Joshua Suttor, Julian Marin, Evan Verbus, Meng Su

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Scopus citations

Abstract

In this paper, we described the implementation of using a collection of AI services in IBM Watson to facilitate user interaction in a virtual reality space for training simulations. The project aims to increase the efficiency of training employees in an organization, by creating an immersive 3D VR environment tailored to a specific profession. Current training methods usually require an expert of the field to be hired in order to personally train these employees. The main goal of the project is to create a standard training environment which can be used and tailored by companies to train these employees without adding an additional cost.

Original languageEnglish (US)
Title of host publicationProceedings of 2019 2nd International Conference on Signal Processing and Machine Learning, SPML 2019
PublisherAssociation for Computing Machinery
Pages114-121
Number of pages8
ISBN (Electronic)9781450372213
DOIs
StatePublished - Nov 27 2019
Event2nd International Conference on Signal Processing and Machine Learning, SPML 2019 - Hangzhou, China
Duration: Nov 27 2019Nov 29 2019

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2nd International Conference on Signal Processing and Machine Learning, SPML 2019
Country/TerritoryChina
CityHangzhou
Period11/27/1911/29/19

All Science Journal Classification (ASJC) codes

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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