Skip to main navigation Skip to search Skip to main content

Inserting computational technologies in architectural curricula

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

This chapter describes two case studies concerning the introduction of computational design methods and technologies in new undergraduate architectural curricula, one in Portugal and the other in Brazil. In both cases, the immediate goal was to introduce state-of-the-art technologies in the curriculum to promote creative design thinking. The ultimate goals were to fulfill the criteria of intellectual satisfaction, acquisition of specialized professional skills, and contribution for the economic development of society that should underlie university education. The chapter describes the theoretical framework, the various courses and labs that were devised and implemented, as well as the strategies used to implement them. Then it presents the final results and concludes with a discussion of the pros and cons of each strategy. The main lesson drawn from both efforts was that cultural and organizational aspects are at least as important as technical aspects for the successful integration of computer media in architectural education.

Original languageEnglish (US)
Title of host publicationComputational Design Methods and Technologies
Subtitle of host publicationApplications in CAD, CAM and CAE Education
PublisherIGI Global
Pages390-411
Number of pages22
ISBN (Print)9781613501801
DOIs
StatePublished - 2012

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 8 - Decent Work and Economic Growth
    SDG 8 Decent Work and Economic Growth

All Science Journal Classification (ASJC) codes

  • General Social Sciences
  • General Engineering

Fingerprint

Dive into the research topics of 'Inserting computational technologies in architectural curricula'. Together they form a unique fingerprint.

Cite this