@inproceedings{9abc2fed5e82478e93859bff2b9bdbc4,
title = "Investigating computer supported collaborative learning in collegiate e-sports",
abstract = "Collegiate e-sports have grown in popularity in recent years, but research is lacking on the learning practices and processes happening during these collegiate competitions. By presenting video data on micro-level shifts in learning and mastery processes during a collegiate competition, we facilitate a discussion on how collegiate players demonstrate key aspects of collaborative learning during high stakes matches. Keywords: Collegiate e-sports, computing competitions, collaborative learning.",
author = "Richard, {Gabriela T.} and Ashley, {R. William} and Zachary McKinley",
note = "Funding Information: We would like to thank the leadership and members of PSU ESports for supporting our research. Publisher Copyright: {\textcopyright} ISLS.; 12th International Conference on Computer Supported Collaborative Learning - Making a Difference: Prioritizing Equity and Access in CSCL, CSCL 2017 ; Conference date: 18-06-2017 Through 22-06-2017",
year = "2017",
language = "English (US)",
series = "Computer-Supported Collaborative Learning Conference, CSCL",
publisher = "International Society of the Learning Sciences (ISLS)",
pages = "891--894",
editor = "Smith, {Brian K.} and Marcela Borge and Emma Mercier and Lim, {Kyu Yon}",
booktitle = "Making a Difference",
}