Investigating the Impact of Skill-Related Videos on Online Learning

Ethan Prihar, Aaron Haim, Tracy Shen, Adam Sales, Dongwon Lee, Xintao Wu, Neil Heffernan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Many online learning platforms and MOOCs incorporate some amount of video-based content into their platform, but there are few randomized controlled experiments that evaluate the effectiveness of the different methods of video integration. Given the large amount of publicly available educational videos, an investigation into this content's impact on students could help lead to more effective and accessible video integration within learning platforms. In this work, a new feature was added into an existing online learning platform that allowed students to request skill-related videos while completing their online middle-school mathematics assignments. A total of 18,535 students participated in two large-scale randomized controlled experiments related to providing students with publicly available educational videos. The first experiment investigated the effect of providing students with the opportunity to request these videos, and the second experiment investigated the effect of using a multi-armed bandit algorithm to recommend relevant videos. Additionally, this work investigated which features of the videos were significantly predictive of students' performance and which features could be used to personalize students' learning. Ultimately, students were mostly disinterested in the skill-related videos, preferring instead to use the platforms existing problem-specific support, and there was no statistically significant findings in either experiment. Additionally, while no video features were significantly predictive of students' performance, two video features had significant qualitative interactions with students' prior knowledge, which showed that different content creators were more effective for different groups of students. These findings can be used to inform the design of future video-based features within online learning platforms and the creation of different educational videos specifically targeting higher or lower knowledge students. The data and code used in this work can be found at https://osf.io/cxkzf/.

Original languageEnglish (US)
Title of host publicationL@S 2023 - Proceedings of the 10th ACM Conference on Learning @ Scale
PublisherAssociation for Computing Machinery, Inc
Pages4-13
Number of pages10
ISBN (Electronic)9798400700255
DOIs
StatePublished - Jul 20 2023
Event10th ACM Conference on Learning @ Scale, L@S 2023 - Copenhagen, Denmark
Duration: Jul 20 2023Jul 22 2023

Publication series

NameL@S 2023 - Proceedings of the 10th ACM Conference on Learning @ Scale

Conference

Conference10th ACM Conference on Learning @ Scale, L@S 2023
Country/TerritoryDenmark
CityCopenhagen
Period7/20/237/22/23

All Science Journal Classification (ASJC) codes

  • Computer Networks and Communications
  • Software

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