Abstract
In the context of interactive systems, design problem solving is an integrative and reflective activity that invites interdisciplinary thinking. An effective design result depends on careful analysis and synthesis across the multiple facets of an information systems problem, including the information itself, the people who use or depend on it, and the technologies that support their information access, manipulation and understanding. In this essay I argue that learning by design is an effective strategy for introducing students to the multi-disciplinary field of information sciences and technology.
Original language | English (US) |
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Title of host publication | Innovative Practices in Teaching Information Sciences and Technology |
Subtitle of host publication | Experience Reports and Reflections |
Publisher | Springer International Publishing |
Pages | 75-83 |
Number of pages | 9 |
Volume | 9783319036564 |
ISBN (Electronic) | 9783319036564 |
ISBN (Print) | 3319036556, 9783319036557 |
DOIs | |
State | Published - Jan 1 2014 |
All Science Journal Classification (ASJC) codes
- General Social Sciences
- General Computer Science