Learning From and About Failure in a Hybrid Collaborative Game Environment

Shulong Yan, Charles Keith, Yu Xia, Marcel Borge

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

Traditional classroom culture and social norms might stigmatize failure and hurt learners' self-esteem. Consequently, learners might miss learning opportunities by avoiding failure to cope with the negativity. Scholars argue the importance of creating learning environments that allow learners to reframe failure as learning opportunities through iteration. This paper re-examines an instructional failure session in a hybrid collaborative game environment to understand how failure and learning processes emerged. We adopt a micro-ecological approach to analyze video format data collected in an afterschool design club. The analysis shows that failure and learning might begin as individual actions but can ripple across the small group and the community to create learning opportunities, especially when the environment supports playfulness and improvisation. Findings suggest that allowing the learning design and enactment to interact can support expansive learning.

Original languageEnglish (US)
Title of host publicationInternational Collaboration toward Educational Innovation for All
Subtitle of host publicationOverarching Research, Development, and Practices - 16th International Conference of the Learning Sciences, ICLS 2022
EditorsClark Chinn, Edna Tan, Carol Chan, Yael Kali
PublisherInternational Society of the Learning Sciences (ISLS)
Pages815-822
Number of pages8
ISBN (Electronic)9781737330653
StatePublished - 2022
Event16th International Conference of the Learning Sciences, ICLS 2022 - Virtual, Online, Japan
Duration: Jun 6 2022Jun 10 2022

Publication series

NameProceedings of International Conference of the Learning Sciences, ICLS
ISSN (Print)1814-9316

Conference

Conference16th International Conference of the Learning Sciences, ICLS 2022
Country/TerritoryJapan
CityVirtual, Online
Period6/6/226/10/22

All Science Journal Classification (ASJC) codes

  • Computer Science (miscellaneous)
  • Education

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