TY - GEN
T1 - Linearly Convergent Variable Sample-Size Schemes for Stochastic Nash Games
T2 - 57th IEEE Conference on Decision and Control, CDC 2018
AU - Lei, Jinlong
AU - Shanbhag, Uday V.
N1 - Funding Information:
Lei and Shanbhag are with the Department of Industrial and Manufacturing Engineering, Pennsylvania State University, University Park, PA 16802, USA jxl800,[email protected]. This research was partially supported by the U.S. National Science Foundation grant CMMI-1538605 and CAREER award CMMI-1246887 (Shanbhag). A extended version with proofs may be found on ArXiv and at
Publisher Copyright:
© 2018 IEEE.
PY - 2018/7/2
Y1 - 2018/7/2
N2 - This paper considers an N-player stochastic Nash game in which the i mathbf{th} player minimizes a composite objective f-{i}(x)+r-{i}(x-{i}), where f-{i} is expectation-valued and r-{i} has an efficient prox-evaluation. In this context, we make the following contributions. (i) Under a strong monotonicity assumption on the concatenated gradient map, we derive (optimal) rate statements and oracle complexity bounds for the proposed variable sample-size proximal stochastic gradient-response (VS-PGR) scheme; (ii) We overlay (VS-PGR) with a consensus phase with a view towards developing distributed protocols for aggregative stochastic Nash games. Notably, when the sample-size and the number of consensus steps at each iteration grow at a suitable rate, a linear rate of convergence can be achieved; (iii) Finally, under a suitable contractive property associated with the proximal best-response (BR) map, we design a variable sample-size proximal BR (VS-PBR) scheme, where the proximal BR is computed by solving a sample-average problem. If the batch-size for computing the sample-average is raised at a suitable rate, we show that the resulting iterates converge at a linear rate and derive the oracle complexity.
AB - This paper considers an N-player stochastic Nash game in which the i mathbf{th} player minimizes a composite objective f-{i}(x)+r-{i}(x-{i}), where f-{i} is expectation-valued and r-{i} has an efficient prox-evaluation. In this context, we make the following contributions. (i) Under a strong monotonicity assumption on the concatenated gradient map, we derive (optimal) rate statements and oracle complexity bounds for the proposed variable sample-size proximal stochastic gradient-response (VS-PGR) scheme; (ii) We overlay (VS-PGR) with a consensus phase with a view towards developing distributed protocols for aggregative stochastic Nash games. Notably, when the sample-size and the number of consensus steps at each iteration grow at a suitable rate, a linear rate of convergence can be achieved; (iii) Finally, under a suitable contractive property associated with the proximal best-response (BR) map, we design a variable sample-size proximal BR (VS-PBR) scheme, where the proximal BR is computed by solving a sample-average problem. If the batch-size for computing the sample-average is raised at a suitable rate, we show that the resulting iterates converge at a linear rate and derive the oracle complexity.
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U2 - 10.1109/CDC.2018.8618953
DO - 10.1109/CDC.2018.8618953
M3 - Conference contribution
AN - SCOPUS:85062184674
T3 - Proceedings of the IEEE Conference on Decision and Control
SP - 3547
EP - 3552
BT - 2018 IEEE Conference on Decision and Control, CDC 2018
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 17 December 2018 through 19 December 2018
ER -