Mementorium: Designing for playful and interactive learning about gender and sexuality-based marginalization

Dylan Paré, Scout Windsor, John Craig

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Scopus citations

Abstract

Mementorium is a heartfelt story about identity and belonging told through a virtual reality (VR) branching narrative. Mementorium's design builds upon our previous designs and research on queer reorientations to computing and queer approaches to embodied learning in VR. The design is accomplished through the branching narrative, which supports listening to marginalized experiences and emotional co-construction of the story, and through the interaction design, which encourages play and embodied learning and centers authentic practices of belonging and becoming. This paper introduces Mementorium's narrative and interaction design and research that informed the design. Mementorium is an approximately 30-minute single-player, room-scale interactive VR experience intended for a general audience to learn about gender and sexuality-based marginalization in science and technology.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2021 Immersive Pavilion, SIGGRAPH 2021
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450383684
DOIs
StatePublished - Aug 5 2021
EventACM SIGGRAPH 2021 Immersive Pavilion - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2021 - Virtual, Online, United States
Duration: Aug 9 2021Aug 13 2021

Publication series

NameACM SIGGRAPH 2021 Immersive Pavilion, SIGGRAPH 2021

Conference

ConferenceACM SIGGRAPH 2021 Immersive Pavilion - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2021
Country/TerritoryUnited States
CityVirtual, Online
Period8/9/218/13/21

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Software

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