Mixed or Virtual: Does Device Type Matter in Human-ECA Interactions

Pejman Sajjadi, Mahda M. Bagher, Jan Oliver, Stefan Kopp, Philipp Cimiano, Alexander Klippel

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

In this paper, we take a first step in exploring the effect of xR devices on the experiences of users in the context of human-agent interactions. We report on the design and heuristic evaluation of an embodied conversational agent integrated into either a Virtual or Mixed Reality environment. Our evaluation with four experts show that Virtual Reality may elicit a better experience from users, while Mixed Reality may evoke a better sense of social presence due to natural user embodiment and spatial references to physical objects in the real environment.

Original languageEnglish (US)
Title of host publicationProceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020
EditorsDaphne Economou, Alexander Klippel, Heather Dodds, Anasol Pena-Rios, Mark J. W. Lee, Dennis Beck, Johanna Pirker, Andreas Dengel, Tiago M. Peres, Jonathon Richter
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages230-235
Number of pages6
ISBN (Electronic)9781734899504
DOIs
StatePublished - Jun 2020
Event6th International Conference of the Immersive Learning Research Network, iLRN 2020 - Virtual, Online, United States
Duration: Jun 21 2020Jun 25 2020

Publication series

NameProceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020

Conference

Conference6th International Conference of the Immersive Learning Research Network, iLRN 2020
Country/TerritoryUnited States
CityVirtual, Online
Period6/21/206/25/20

All Science Journal Classification (ASJC) codes

  • Computer Science Applications
  • Media Technology
  • Education

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