Mobile Collocated Gaming: Collaborative Play and Meaning-Making on a University Campus

Xun Zhang, Xinning Gui, Yubo Kou, Yukun Li

Research output: Contribution to journalArticlepeer-review

5 Scopus citations


Many mobile games are designed to be placeless, so that mobile device owners could play anytime, anywhere. But does such design erase the sense of place in mobile gaming? To investigate the spatiality of mobile gaming, we conducted an ethnographic study of mobile gaming in a Chinese university. We found mobile gaming as a form of collocated interaction, where participants collectively created meanings around distinctive places on the campus including dormitory, classroom, and laboratory, and engaged in collaborative play. Their mobile collocated gaming was shaped by the social, organizational, and cultural contexts of places. The spatiality of mobile collocated gaming entails both appropriation of the norms and expectations of places and creation of new meanings to negotiate tensions between mobile gaming and places. We further discuss the spatiality of mobile collocated gaming and broader social and cultural conditions.

Original languageEnglish (US)
Article number142
JournalProceedings of the ACM on Human-Computer Interaction
Issue numberCSCW2
StatePublished - Oct 14 2020

All Science Journal Classification (ASJC) codes

  • Social Sciences (miscellaneous)
  • Human-Computer Interaction
  • Computer Networks and Communications


Dive into the research topics of 'Mobile Collocated Gaming: Collaborative Play and Meaning-Making on a University Campus'. Together they form a unique fingerprint.

Cite this