Modeling large scale and complex infrastructure systems as computable games

Terry L. Friesz, Reetabrata Mookherjee, Srinivas Peeta

Research output: Chapter in Book/Report/Conference proceedingChapter

4 Scopus citations

Abstract

Infrastructure systems for generalized transportation – such as goods, passengersand water – take the form of networks. These networks typically haveinterdependencies which are not addressed in engineering practice. In order tomake efficient policy regarding an infrastructure system, the impacts of thatpolicy on other interdependent infrastructure systems must be understood. Thecombination of the different layers of the interconnected infrastructure networkmay be thought of as a system of systems representing the grand infrastructuresystem. Users of the system of systems may be thought of as agents competingfor the limited capacities of the network layers. Dynamic game theory is a naturalmethod for modeling systems of systems in an effort to make better infrastructuredecisions. However, to be of use, these models must be computable and thussome different solution techniques for general equilibrium models are discussed.

Original languageEnglish (US)
Title of host publicationInternational Series in Operations Research and Management Science
PublisherSpringer New York LLC
Pages53-75
Number of pages23
StatePublished - 2007

Publication series

NameInternational Series in Operations Research and Management Science
Volume102
ISSN (Print)0884-8289

All Science Journal Classification (ASJC) codes

  • Software
  • Computer Science Applications
  • Strategy and Management
  • Management Science and Operations Research
  • Applied Mathematics

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