Abstract
A visual display is a graphic representation of information communicated to learners. In this chapter, we review research-based principles for the design of visual displays. We begin by providing an overview of visual displays and presenting the case for visual displays in education. This chapter also describes a theoretical framework for understanding how people learn with visual displays and reviews research-based principles for designing visual displays to improve learning. Specifically, we identify three common forms of extraneous processing (induced via spatial distance, unimportant information, and referential confusion) and how to reduce them using research-based principles (spatial contiguity principle, coherence principle, and signaling principle). In addition, we discuss ways to promote generative processing and how different types of graphic organizers (sequence, hierarchy, matrix) can support different types of inferences (temporal, hierarchical, relational). We conclude with a discussion of future directions for research on visual displays.
| Original language | English (US) |
|---|---|
| Title of host publication | The Cambridge Handbook of Multimedia Learning |
| Publisher | Cambridge University Press |
| Pages | 510-520 |
| Number of pages | 11 |
| ISBN (Electronic) | 9781108894333 |
| ISBN (Print) | 9781108841580 |
| DOIs | |
| State | Published - Jan 1 2021 |
All Science Journal Classification (ASJC) codes
- General Psychology
- General Social Sciences
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