Near-regular texture analysis and manipulation

Yanxi Liu, Wen Chieh Lin, James Hays

Research output: Contribution to journalConference articlepeer-review

172 Scopus citations

Abstract

A near-regular texture deviates geometrically and photometrically from a regular congruent tiling. Although near-regular textures are ubiquitous in the man-made and natural world, they present computational challenges for state of the art texture analysis and synthesis algorithms. Using regular tiling as our anchor point, and with user-assisted lattice extraction, we can explicitly model the deformation of a near-regular texture with respect to geometry, lighting and color. We treat a deformation field both as a function that acts on a texture and as a texture that is acted upon, and develop a multi-modal framework where each deformation field is subject to analysis, synthesis and manipulation. Using this formalization, we are able to construct simple parametric models to faithfully synthesize the appearance of a near-regular texture and purposefully control its regularity.

Original languageEnglish (US)
Pages (from-to)368-376
Number of pages9
JournalACM Transactions on Graphics
Volume23
Issue number3
DOIs
StatePublished - 2004
EventACM Transactions on Graphics - Proceedings of ACM SIGGRAPH 2004 -
Duration: Aug 9 2004Aug 12 2004

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design

Fingerprint

Dive into the research topics of 'Near-regular texture analysis and manipulation'. Together they form a unique fingerprint.

Cite this