TY - GEN
T1 - Object identification with Pay-As-You-Go crowdsourcing
AU - Wu, Ting
AU - Zhang, Chen Jason
AU - Chen, Lei
AU - Hui, Pan
AU - Liu, Siyuan
N1 - Publisher Copyright:
© 2016 IEEE.
PY - 2016
Y1 - 2016
N2 - The conventional crowdsourcing paradigm requires an explicit task description and payment scheme. Requesters can then easily determine whether the crowdsourced results are satisfactory, and workers will have a fairly clear expectation of the monetary reward once the task is accomplished. However, such a paradigm becomes problematic when it is applied to Object Identification (OI) tasks. First, for OI tasks, it is difficult for requesters to evaluate whether sufficient numbers of objects have been found by an individual worker, warranting payment. Second, the same objects can be detected by many workers and ending up being unnecessary workload and inefficient performance. In this paper, we design a new crowdsourcing paradigm for OI tasks. Designing such a paradigm is challenging. Firstly, an easily-detected object can be found by multiple workers, which leads to an unfair situation that the requester has to make extra payments for the duplication. Secondly, there is usually a time limit to finish the overall crowdsourcing process, which demands efficient assignment strategy. To address these challenges, we propose solutions to achieve fairness by a Pay-As-You-Go (PAYG) mechanism and efficiency by a new worker-assignment scheme, Adaptive Worker Assignment (AWA). Extensive experiments are conducted to demonstrate the advantages of this new paradigm.
AB - The conventional crowdsourcing paradigm requires an explicit task description and payment scheme. Requesters can then easily determine whether the crowdsourced results are satisfactory, and workers will have a fairly clear expectation of the monetary reward once the task is accomplished. However, such a paradigm becomes problematic when it is applied to Object Identification (OI) tasks. First, for OI tasks, it is difficult for requesters to evaluate whether sufficient numbers of objects have been found by an individual worker, warranting payment. Second, the same objects can be detected by many workers and ending up being unnecessary workload and inefficient performance. In this paper, we design a new crowdsourcing paradigm for OI tasks. Designing such a paradigm is challenging. Firstly, an easily-detected object can be found by multiple workers, which leads to an unfair situation that the requester has to make extra payments for the duplication. Secondly, there is usually a time limit to finish the overall crowdsourcing process, which demands efficient assignment strategy. To address these challenges, we propose solutions to achieve fairness by a Pay-As-You-Go (PAYG) mechanism and efficiency by a new worker-assignment scheme, Adaptive Worker Assignment (AWA). Extensive experiments are conducted to demonstrate the advantages of this new paradigm.
UR - http://www.scopus.com/inward/record.url?scp=85015168651&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85015168651&partnerID=8YFLogxK
U2 - 10.1109/BigData.2016.7840650
DO - 10.1109/BigData.2016.7840650
M3 - Conference contribution
AN - SCOPUS:85015168651
T3 - Proceedings - 2016 IEEE International Conference on Big Data, Big Data 2016
SP - 578
EP - 585
BT - Proceedings - 2016 IEEE International Conference on Big Data, Big Data 2016
A2 - Ak, Ronay
A2 - Karypis, George
A2 - Xia, Yinglong
A2 - Hu, Xiaohua Tony
A2 - Yu, Philip S.
A2 - Joshi, James
A2 - Ungar, Lyle
A2 - Liu, Ling
A2 - Sato, Aki-Hiro
A2 - Suzumura, Toyotaro
A2 - Rachuri, Sudarsan
A2 - Govindaraju, Rama
A2 - Xu, Weijia
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 4th IEEE International Conference on Big Data, Big Data 2016
Y2 - 5 December 2016 through 8 December 2016
ER -