Optimal interactive coding for insertions, deletions, and substitutions

Alexander A. Sherstov, Pei Wu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Scopus citations

Abstract

Interactive coding, pioneered by Schulman (FOCS 92, STOC 93), is concerned with making communication protocols resilient to adversarial noise. The canonical model allows the adversary to alter a small constant fraction of symbols, chosen at the adversarys discretion, as they pass through the communication channel. Braverman, Gelles, Mao, and Ostrovsky (2015) proposed a far-reaching generalization of this model, whereby the adversary can additionally manipulate the channel by removing and inserting symbols. They showed how to faithfully simulate any protocol in this model with corruption rate up to 1/18, using a constant-size alphabet and a constant-factor overhead in communication. We give an optimal simulation of any protocol in this generalized model of substitutions, insertions, and deletions, tolerating a corruption rate up to 1/4 while keeping the alphabet to a constant size and the communication overhead to a constant factor. Our corruption tolerance matches an impossibility result for corruption rate 1/4 which holds even for substitutions alone (Braverman and Rao, STOC 11).

Original languageEnglish (US)
Title of host publicationProceedings - 58th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2017
PublisherIEEE Computer Society
Pages240-251
Number of pages12
ISBN (Electronic)9781538634646
DOIs
StatePublished - Nov 10 2017
Event58th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2017 - Berkeley, United States
Duration: Oct 15 2017Oct 17 2017

Publication series

NameAnnual Symposium on Foundations of Computer Science - Proceedings
Volume2017-October
ISSN (Print)0272-5428

Conference

Conference58th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2017
Country/TerritoryUnited States
CityBerkeley
Period10/15/1710/17/17

All Science Journal Classification (ASJC) codes

  • General Computer Science

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