TY - GEN
T1 - Organizational uses of the crowd
T2 - 50th Annual Computers and People Research Conference, SIGMIS-CPR'12
AU - Erickson, Lee B.
AU - Petrick, Irene
AU - Trauth, Eileen M.
N1 - Copyright:
Copyright 2012 Elsevier B.V., All rights reserved.
PY - 2012
Y1 - 2012
N2 - "Crowdsourcing" is commonly defined as the use of large groups of individuals by organizations to perform tasks traditionally performed by employees or designated agents. Currently, organizations are turning to the crowd to complete a wide variety of organization tasks. However, we know little about the types of tasks completed, the different crowds that participate, and the characteristics that manifest themselves in these initiatives. Preliminary findings from a grounded theory study designed to identify patterns and themes found in crowdsourced initiatives have revealed four common uses of the crowd (i.e., productivity, innovation, knowledge capture, and marketing/branding). Additionally, reoccurring themes related to the knowledge the crowd brings to the task, the location of the crowd, as well as organizational challenges and value capture have been identified. Emerging patterns and relationships among the four identified uses and these reoccurring themes are discussed.
AB - "Crowdsourcing" is commonly defined as the use of large groups of individuals by organizations to perform tasks traditionally performed by employees or designated agents. Currently, organizations are turning to the crowd to complete a wide variety of organization tasks. However, we know little about the types of tasks completed, the different crowds that participate, and the characteristics that manifest themselves in these initiatives. Preliminary findings from a grounded theory study designed to identify patterns and themes found in crowdsourced initiatives have revealed four common uses of the crowd (i.e., productivity, innovation, knowledge capture, and marketing/branding). Additionally, reoccurring themes related to the knowledge the crowd brings to the task, the location of the crowd, as well as organizational challenges and value capture have been identified. Emerging patterns and relationships among the four identified uses and these reoccurring themes are discussed.
UR - http://www.scopus.com/inward/record.url?scp=84863504070&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84863504070&partnerID=8YFLogxK
U2 - 10.1145/2214091.2214133
DO - 10.1145/2214091.2214133
M3 - Conference contribution
AN - SCOPUS:84863504070
SN - 9781450311106
T3 - SIGMIS-CPR'12 - Proceedings of the 2012 Computers and People Research Conference
SP - 155
EP - 158
BT - SIGMIS-CPR'12 - Proceedings of the 2012 Computers and People Research Conference
Y2 - 31 May 2012 through 2 June 2012
ER -