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Populating VBS2 with realistic virtual actors

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Synthetic environments, particularly those that are built upon video games engines, offer impressive photo-realistic rendering of 3D environments. In parallel, human behaviour representations are becoming increasingly rich, building upon results from the cognitive and affective sciences. This paper reports on the integration of the cognitive architecture, CoJACK™ with the 3D training environment, VBS2™. CoJACK is a BDI (Beliefs/Desire/ Intentions) cognitive architecture that has a tightly integrated moderator layer, supporting the investigation of the effects of affect on decision making. A suicide bomber scenario is described in which "fear" and "morale" moderators significantly influence the behaviour of the virtual actors. The resulting behaviour is compellingly realistic and human observers readily attribute and believe in an account of the motivational underpinnings of the actors' actions. The integration of CoJACK with VBS2 offers the prospect of much richer training environments where virtual actors behave in a variable though repeatable fashion, providing trainees with a truly challenging situation.

Original languageEnglish (US)
Title of host publication18th Annual Conference on Behavior Representation in Modeling and Simulation 2009, BRiMS 2009
PublisherBRIMS Committee
Pages1-8
Number of pages8
ISBN (Print)9781615672769
StatePublished - 2009
Event18th Annual Conference on Behavior Representation in Modeling and Simulation 2009, BRiMS 2009 - Sundance, UT, United States
Duration: Mar 30 2009Apr 2 2009

Publication series

Name18th Annual Conference on Behavior Representation in Modeling and Simulation 2009, BRiMS 2009

Other

Other18th Annual Conference on Behavior Representation in Modeling and Simulation 2009, BRiMS 2009
Country/TerritoryUnited States
CitySundance, UT
Period3/30/094/2/09

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

All Science Journal Classification (ASJC) codes

  • Modeling and Simulation

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