TY - GEN
T1 - Portion Size Estimation Performance when Using Resizable Visual Aids of Matching Shape and Type in Virtual Reality
AU - Rosa, Nina
AU - Alst, Michelle Van
AU - Siebelink, Els
AU - Kok, Esther
AU - Wallgrun, Jan Oliver
AU - Masterson, Travis
AU - Klippel, Alexander
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - In nutrition research, measuring dietary intake is an important step in gaining insight into how diet contributes to the prevalence of non-communicable diseases. It is crucial to estimate portion sizes accurately, but most people find this difficult. Methods based on providing 3D virtual visual aids in, for example, augmented reality (AR) have been developed to improve estimation accuracy, but it is unclear how to design applications in order to improve accuracy, for example, whether the visual aid should be a realistic solid food replica or a more basic geometric shape. In this paper, we provide highly-needed basic research insights: we compared the performance of two common visual aid approaches and of free estimation in virtual reality, to better understand human portion size estimation and determine which approach shows more potential for portion size estimation in AR. The results showed that using realistic resizable virtual food replicas resulted in greater performance in terms of accuracy and precision than when using a basic cube wireframe and when using free estimation. Future research on visual aids should look into further potential benefits of using resizable aids of equal shape and food type.
AB - In nutrition research, measuring dietary intake is an important step in gaining insight into how diet contributes to the prevalence of non-communicable diseases. It is crucial to estimate portion sizes accurately, but most people find this difficult. Methods based on providing 3D virtual visual aids in, for example, augmented reality (AR) have been developed to improve estimation accuracy, but it is unclear how to design applications in order to improve accuracy, for example, whether the visual aid should be a realistic solid food replica or a more basic geometric shape. In this paper, we provide highly-needed basic research insights: we compared the performance of two common visual aid approaches and of free estimation in virtual reality, to better understand human portion size estimation and determine which approach shows more potential for portion size estimation in AR. The results showed that using realistic resizable virtual food replicas resulted in greater performance in terms of accuracy and precision than when using a basic cube wireframe and when using free estimation. Future research on visual aids should look into further potential benefits of using resizable aids of equal shape and food type.
UR - https://www.scopus.com/pages/publications/105019059298
UR - https://www.scopus.com/pages/publications/105019059298#tab=citedBy
U2 - 10.1109/ICVR66534.2025.11172552
DO - 10.1109/ICVR66534.2025.11172552
M3 - Conference contribution
AN - SCOPUS:105019059298
T3 - 2025 11th International Conference on Virtual Reality, ICVR 2025
SP - 144
EP - 152
BT - 2025 11th International Conference on Virtual Reality, ICVR 2025
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 11th International Conference on Virtual Reality, ICVR 2025
Y2 - 9 July 2025 through 11 July 2025
ER -