Abstract
3D Tele-Immersion (3DTI) environments are emerging as a new medium for human interactions and collaborations in the areas of education, sports training, physical medicine and rehabilitation. By adding a tactile element to a visually centered 3DTI environment, such applications can be made even more engaging. But it also opens up a few challenges in terms of fusing the visual and tactile data streams in a synchronous way. In this paper we describe a 3DTI Tele-Rehabilitation system with Microsoft Kinect cameras and hap tic devices. We describe some of the challenges we face in providing as well as quantifying a good quality of experience (QoE) in this system. We propose a set of solutions that: (i) improve the user's QoE (by using multi-modal prediction for handling latencies, better synchronization that accounts for the global state of the system, etc.), (ii) quantify the QoE (by designing a controlled virtual environment and by defining appropriate user QoE metrics for immersive tele-rehabilitation). The experimental results show a marked improvement in the performance of the system, consequently improving the user-experience. This is also verified by the results of the user performance study.
| Original language | English (US) |
|---|---|
| Title of host publication | Proceedings - 2014 IEEE International Symposium on Multimedia, ISM 2014 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 207-214 |
| Number of pages | 8 |
| ISBN (Electronic) | 9781479943111 |
| DOIs | |
| State | Published - Feb 5 2015 |
| Event | 16th IEEE International Symposium on Multimedia, ISM 2014 - Taichung, Taiwan, Province of China Duration: Dec 10 2014 → Dec 12 2014 |
Publication series
| Name | Proceedings - 2014 IEEE International Symposium on Multimedia, ISM 2014 |
|---|
Conference
| Conference | 16th IEEE International Symposium on Multimedia, ISM 2014 |
|---|---|
| Country/Territory | Taiwan, Province of China |
| City | Taichung |
| Period | 12/10/14 → 12/12/14 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
All Science Journal Classification (ASJC) codes
- Computer Graphics and Computer-Aided Design
- Computer Vision and Pattern Recognition
- Human-Computer Interaction
- Software
- Media Technology
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