TY - GEN
T1 - Real-time game theoretic coordination of competitive mobility-on-demand systems
AU - Zhu, Minghui
AU - Frazzoli, Emilio
PY - 2013/9/11
Y1 - 2013/9/11
N2 - This paper considers competitive mobility-on-demand systems where a group of vehicle sharing companies provide pickup-delivery service in populated areas. The companies, on one hand, want to collectively regulate the traffic of the user queueing network, and on the other hand, aim to maximize their own net profit at each time instant. We formulate the strategic interconnection among the companies as a real-time game. We propose an algorithm to achieve vehicle balance and practical regulation of the user queueing network. We quantify the relation between the regulation error and the system parameters.
AB - This paper considers competitive mobility-on-demand systems where a group of vehicle sharing companies provide pickup-delivery service in populated areas. The companies, on one hand, want to collectively regulate the traffic of the user queueing network, and on the other hand, aim to maximize their own net profit at each time instant. We formulate the strategic interconnection among the companies as a real-time game. We propose an algorithm to achieve vehicle balance and practical regulation of the user queueing network. We quantify the relation between the regulation error and the system parameters.
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M3 - Conference contribution
AN - SCOPUS:84883501634
SN - 9781479901777
T3 - Proceedings of the American Control Conference
SP - 1314
EP - 1319
BT - 2013 American Control Conference, ACC 2013
T2 - 2013 1st American Control Conference, ACC 2013
Y2 - 17 June 2013 through 19 June 2013
ER -