TY - GEN
T1 - Reward Teaching for Federated Multi-armed Bandits
AU - Shi, Chengshuai
AU - Xiong, Wei
AU - Shen, Cong
AU - Yang, Jing
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - Most existing federated multi-armed bandits (FMAB) designs are based on the presumption that clients will implement the new design to collaborate with the server. In reality, however, it may not be possible to modify the client protocols. Motivated by this limitation, this work focuses on clients who always maximize their individual cumulative rewards, and introduces a novel idea of reward teaching, where the server guides the clients towards global optimality through implicit local reward adjustments. Under this framework, the server faces two tightly coupled tasks of bandit learning and target teaching, whose combination is non-trivial and challenging. A novel algorithm, called Teaching-After-Learning (TAL), is proposed, which encourages and discourages clients' explorations separately. General performance analyses of TAL on regret and cost are first established when the clients' strategies satisfy certain requirements. To particularize the results, clients with UCB or ?-greedy strategies are then considered, where novel technical approaches are developed to analyze their warm-start behaviors. The obtained guarantees concretely demonstrate that when facing these client strategies, TAL achieves logarithmic regrets while only incurring logarithmic adjustment costs, which is order-optimal w.r.t. a natural lower bound.
AB - Most existing federated multi-armed bandits (FMAB) designs are based on the presumption that clients will implement the new design to collaborate with the server. In reality, however, it may not be possible to modify the client protocols. Motivated by this limitation, this work focuses on clients who always maximize their individual cumulative rewards, and introduces a novel idea of reward teaching, where the server guides the clients towards global optimality through implicit local reward adjustments. Under this framework, the server faces two tightly coupled tasks of bandit learning and target teaching, whose combination is non-trivial and challenging. A novel algorithm, called Teaching-After-Learning (TAL), is proposed, which encourages and discourages clients' explorations separately. General performance analyses of TAL on regret and cost are first established when the clients' strategies satisfy certain requirements. To particularize the results, clients with UCB or ?-greedy strategies are then considered, where novel technical approaches are developed to analyze their warm-start behaviors. The obtained guarantees concretely demonstrate that when facing these client strategies, TAL achieves logarithmic regrets while only incurring logarithmic adjustment costs, which is order-optimal w.r.t. a natural lower bound.
UR - https://www.scopus.com/pages/publications/85161000061
UR - https://www.scopus.com/pages/publications/85161000061#tab=citedBy
U2 - 10.1109/ISIT54713.2023.10206444
DO - 10.1109/ISIT54713.2023.10206444
M3 - Conference contribution
AN - SCOPUS:85161000061
T3 - IEEE International Symposium on Information Theory - Proceedings
SP - 1454
EP - 1459
BT - 2023 IEEE International Symposium on Information Theory, ISIT 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2023 IEEE International Symposium on Information Theory, ISIT 2023
Y2 - 25 June 2023 through 30 June 2023
ER -