Abstract
The design of an interactive system is an ill-defined problem. Such problems tend to evoke a problem-solving strategy termed solution-first (Cross, 2001). In the solution-first strategy, designers generate and analyze a candidate solution as a means of clarifying the problem state, the allowable moves, and the goal. They exploit the concreteness of their own solution proposals to evoke further requirements for analysis.
Original language | English (US) |
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Title of host publication | Human-Computer Interaction |
Subtitle of host publication | Development Process |
Publisher | CRC Press |
Pages | 145-164 |
Number of pages | 20 |
ISBN (Electronic) | 9781420088892 |
ISBN (Print) | 9781138112551 |
DOIs | |
State | Published - Jan 1 2009 |
All Science Journal Classification (ASJC) codes
- General Engineering